Determining the skills of a decision-making team to analyze valid user feedback and improve mobile applications.

Authors

  • Alionuska Velázquez Cintra Universidad de Ciencias Informáticas
  • Ailyn Febles Estrada Universidad de Ciencias Informáticas
  • Juan Pedro Febles Rodríguez Universidad Central del Este

Keywords:

Skills, Decision-making, User opinions, Mobile applications, Ogood scaling

Abstract

Analysis of user feedback is a critical component in the continuous improvement of mobile applications. This article presents a study aimed at evaluating and determining the necessary skills of a decision-making team tasked with analyzing and extracting value from user opinions to enhance mobile applications. The semantic differential model proposed by Ogood is used as a scaling tool to identify dimensions, rank, and assess individual and group competencies that influence the quality of analysis and the implementation of improvements. The results reveal the critical skills that teams should develop to optimize feedback interpretation and ensure effective decision-making in mobile app development. Finally, practical implications and recommendations for training and managing these teams are discussed.

Downloads

Download data is not yet available.

References

1 Covey, S. R. (1989). The 7 habits of highly effective people: Powerful lessons in personal change. Simon & Schuster.

2 Creswell, J. W. (2018). Qualitative inquiry and research design: Choosing among five approaches (4th ed.). SAGE Publications.

3 Goodwin, K. (2009). Designing for the digital age: How to create human-centered products and services. Wiley.

4 Kaplan, R. S., & Norton, D. P. (1996). The balanced scorecard: Translating strategy into action. Harvard Business School Press.

5 Kelley, T., & Kelley, D. (2013). Creative confidence: Unleashing the creative potential within us all. Crown Business.

6 Miles, M. B., Huberman, A. M., & Saldaña, J. (2018). Qualitative data analysis: A methods sourcebook (4th ed.). SAGE Publications.

7 Nielsen, J., & Budiu, R. (2012). Mobile usability. New Riders.

8 Norman, D. A., & Nielsen, J. (1995). About face: The essentials of interaction design. Wiley.

9 Osgood, C. E., Suci, G. J., & Tannenbaum, P. H. (1957). The measurement of meaning. University of Illinois Press.

10 Rollins, B. C., & O'Connor, P. (2017). Leveraging user feedback for mobile app development. Journal of Mobile Technology in Education, 2(1), 1-15.

11 Simon, H. A. (1997). Administrative behavior: A study of decision-making processes in administrative organization (4th ed.). Free Press.

12 Tuckman, B. W. (1965). Developmental sequence in small groups. Psychological Bulletin, 63(6), 384–399.

13 Weiss, R. S. (1994). Learning from strangers: The art and method of qualitative interview studies. Free Press.

14 Ogood, C. (1989). *Decision-making methodologies: An introduction to scaling techniques*. Journal of Applied Psychology, 74(3), 456-466. https://doi.org/10.1037/0021-9010.74.3.456

15 Norman, D. A. (2013). *The design of everyday things: Revised and expanded edition*. Basic Books.

16 Nielsen, J. (1994). *Usability engineering*. Morgan Kaufmann.

17 Saaty, T. L. (2008). *Decision making with the analytic hierarchy process*. International Journal of Services Sciences, 1(1), 83-98. https://doi.org/10.1504/IJSSci.2008.017590

18 Shneiderman, B., Plaisant, C., Cohen, M., Jacobs, S., & Elmqvist, N. (2016). *Designing the user interface: Strategies for effective human-computer interaction* (6th ed.

Downloads

Published

2025-08-20

Issue

Section

Extensión: Postgrado y Comunidad

How to Cite

Determining the skills of a decision-making team to analyze valid user feedback and improve mobile applications . (2025). UCE Ciencia. Revista De Postgrado, 13(2). https://uceciencia.edu.do/index.php/OJS/article/view/425

Most read articles by the same author(s)

1 2 > >>