Procedure to Improve Basic English Vocabulary Learning through the Use of Gamification in Sixth Grade Primary Students.
Keywords:
Procedure, Gamification, English, LearningAbstract
The present research aimed to design a procedure to improve the basic vocabulary of the English subject in sixth grade primary education. This procedure arose from the need to address the limitations examined in traditional methods of teaching English and to utilize technology and its tools to enhance learning in this area of knowledge. The procedure encompassed a set of detailed activities that constituted innovative technological resources to strengthen basic English vocabulary. The developed procedure favored English learning through the use of gamification activities, which contributed to an increase in student motivation. The partial application of the proposal, during the development of activities and assessments carried out, demonstrated a notable improvement in the basic English vocabulary of the students. The designed procedure was satisfactorily evaluated by experts.
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Copyright (c) 2025 Guillermina Kelly

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